Brand: SteinbergDescription from Thomann : - For games, film / TV, advertising and multimedia - 384 kHz Steinberg Audio Engine with up to 22.2 surround support - Version 11 features: ADM authoring module and the integrated renderer for Dolby Atmos, Intelligibility Meter for measuring speech intelligibility in real time, Netflix Loudness Meter, Post-Production Presets and Game Sound-FX Content, Job Queue, SpectraLayers One, MultiTap Delay with surround support, dynamic EQ in frequency 2, multiband imager and squasher - Project exchange with all standard audio and video editing systems - GameAudioConnect - Direct connection to Audiokinetic Wwise / game production - Perforce HELIX version control system support - Render-in-place and render export functions including an automated naming scheme - VST multipanner with Dolby Atmos support - ReConforming system: automatic audio recut when the image is changed - Flexible mixing console with integrated channel strip and VCA fader support - ADR Taker system - Fully integrated dialogue and Foley recording system - EBU R128 Loudness metering, processing and a track for loudness display - Multitrack post-production editing, take comping and marker system - Professional automation system ideal for TV / film mixing - MediaBay: extensive content management system - Pro Sound Effects Library with 1.5 GB of post-production sound material - Multi-export tools and offline processing - 81 professional VST plug-ins, including REVerence Convolution Reverb - Unlimited number of audio, instrument and MIDI tracks - Network Collaboration Features - Simultaneous work on a project via LAN or WAN - Full integration with the Yamaha Nuage Controller System / Studio complete solution - Field Recorder Audio Import for searching for and assigning field recorder audio files to selected events within a project - ADM import support, complete with intact object-based automation data for further mixing applications or editing - Video Cut Detection for the analysis and the automatic setting of edit or cut markers - Doppler effect for the simulation of moving audio sources under the parameter aspects of distance and perception by the listener while the signal passes its position - dearVR support for creating and mixing immersive 3D audio content directly in the VR environment - ARA2 support - User interface languages: English, French, German, Italian, Spanish, Japanese, Russian
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